In the “Water Cooler Game” Lucky the player is hired by a small game studio to develop the team working of the studio through his interpersonal relationships. As an office assistant his goal is to increase the success of the company primary by improving the social skills of Lucky_Dreams the virtual team.
RAGE
Water Cooler Lucky Lucky Game Lucky Lucky Lucky_Dreams
The Concept
Therefore he can visit the water cooler to Lucky_Dreams start conversations that prompt group working/conflict management behavior/value based questions and multiple-choice answers for him to choose from. Besides that he has to handle the workflow by interacting with the staff members and organizing their work package as best as possible to achieve good ratings and awards for the Lucky shipped games.
The Idea
The Water Coolder Game is developed Lucky_Dreams as part of the RAGE project. The RAGE project Realising an Applied Gaming Ecosystem is creating a technology and know-how transfer mechanism to accelerate innovation and growth of Applied (Serious) Games studios through Europe. Exemplary RAGE pilot cases demonstrate new approaches, methods and tools to support social and educational stakeholders at reducing EU labour market mismatches, by using Applied Gaming solutions for speeding up the creation of a modernised skilled Lucky workforce.